Contagion_Gen_3_measles
Contagion project with controls for probabilities for infection, recovery, fatality; switches for immunity and mobility when sick; minimum sick time.
Initial parameters:
Get\_sick, initial value: 50.0
Recover, initial value: 50.0
Immunity, initial value: 0
Sick\_move, initial value: 0
Fatality, initial value: 0
Density, initial value: 30
Percent\_child, initial value: 20.0
Percent\_elderly, initial value: 30.0
Min\_sick, initial value: 0
Statistics:
Cycles
Healthy\_persons
Sick\_persons
Total\_persons
Deaths
Reinfections
Max\_infections
Tot\_infections
Run\_mode
Build\_mode
Population\_density
Children
Elders
Adults
Shift-hand tool on city sets immunity for persons based on @immune\_percent. Hand tool on person changes state.
Data | |
---|---|
Created: | February 4, 2019 |
Played: | 69 |
Agent: | 5 |
Rules: | 63 |
Methods: | 35 |
Parent Project: | 1299601 |
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Contagion project with controls for probabilities for infection, recovery, fatality; switches for immunity and mobility when sick; minimum sick time.
Initial parameters:
Get\_sick, initial value: 50.0
Recover, initial value: 50.0
Immunity, initial value: 0
Sick\_move, initial value: 0
Fatality, initial value: 0
Density, initial value: 30
Percent\_child, initial value: 20.0
Percent\_elderly, initial value: 30.0
Min\_sick, initial value: 0
Statistics:
Cycles
Healthy\_persons
Sick\_persons
Total\_persons
Deaths
Reinfections
Max\_infections
Tot\_infections
Run\_mode
Build\_mode
Population\_density
Children
Elders
Adults
Shift-hand tool on city sets immunity for persons based on @immune\_percent. Hand tool on person changes state.
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