The simple Sims
Sims refers to a style of game that makes the player explore real world processes, people, events, or phenomena through game play. The inspiration for this type of games comes from the popular Electronic Arts video game called The Sims(TM). Many types of Sims-style games have been created using Agentsheets including simulations of people following a hierarchy of needs and ecosystem simulations. This Simple Sims simulation only implements a single "need" (the need for Mr. Sim to get to the refrigerator to eat and satisfy his hunger) with collaborative diffusion.
Data | |
---|---|
Created: | February 24, 2016 |
Played: | 2810 |
Agent: | 12 |
Rules: | 27 |
Methods: | 18 |
false
Einstellungen
Neuer Projekt Name
Umbenennen
Kopieren
Herunterladen
Projektbericht anzeigen
Projekt kennzeichnen
Löschen
Sims refers to a style of game that makes the player explore real world processes, people, events, or phenomena through game play. The inspiration for this type of games comes from the popular Electronic Arts video game called The Sims(TM). Many types of Sims-style games have been created using Agentsheets including simulations of people following a hierarchy of needs and ecosystem simulations. This Simple Sims simulation only implements a single "need" (the need for Mr. Sim to get to the refrigerator to eat and satisfy his hunger) with collaborative diffusion.
Beschreibung bearbeiten
Entwerfen